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Lewis Starling
GAMES TECHNICAL DESIGNER
Possession
An AI system that responds to player behaviour with a non linear objective.
Dynamic Shooter
Physics movement based shooter with a time trial challenge
City Architect
City Builder, focused on efficient building systems and optimised code.
Crazy Pizza
12 Week group project, creator of the UI & objective system.
Car Customiser
Realtime Car Customiser with an interactable interface.
Ice Blast (C++)
Movement based side scroller, created with C++ & blueprint.
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